Level writing is hard but can be more fun than playing LaserTank. Here are a few pointers on writing levels:
Always play back the levels looking for short cuts. It is hard to see them sometimes because your mind is studying the correct way to finish the level
and not looking for alternate solutions. The best way to do this is to have someone else play your level.
Not every level has to be super hard, but a good level should have over 50 moves.
Do NOT make levels where you have to jump off of a tankmover to do something. If you want a player to get off in the middle of a tankmover, then make
them shoot a block or something onto it to block the tank.
Think about how the level looks, some of the coolest levels look like works of art.
Try to make your level fun, nobody wants to play a 2,000 move level where all they do is move blocks around.
Deception – Try to fake out the player. Add game objects that are not needed. Be careful that you don’t make a short cut with your deceptive objects.
One really good level is better than 20 easy levels, I don’t want you to send me 100 levels that are 10 moves each.
As you play back your levels try to find ways to make them harder.
Don’t forget the Hint. If you can not think of one, then just enter the number of moves and shots the level takes. This in itself is of great help in
solving some levels.
Have Fun :)
When writing levels you should not save them in the “LaserTank.lvl” file. Create your own file instead. Then you can send me the file and I will
play the level and send you feedback. If you write a couple of levels put them in one file. Most good levels will get added to the next revision of the game.